Worms: A Space Oddity, the newest iteration of the popular turn-based strategy game, is scheduled for release in spring 2008. Retaining the humor synonymous with the Worms brand, Worms: A Space Oddity marks the franchise debut on the Wii™ with a fresh visual style, new environmental settings, intuitive controls and even more customization options. Players will be closer to the action than ever before, launching attacks through a wide range of gesture-based maneuvers only possible with the Wii Remote™.

In Worms: A Space Oddity, players will enjoy the ultimate blend of classic Worms game modes and re-invented single-player missions, as well as multiplayer modes that include a host of all-new party games and even more customization options. The game takes advantage of the Wii’s intuitive controls, on-screen hints and the redesigned interface with an in-game help system. Worms: A Space Oddity demonstrates significant visual, technical and design advancement over its predecessors with a new visual style that abandons the traditional drawn approach and replaces it with a distinctive style inspired by classic Sci-Fi looks. The Worms battles take place across six planets, each with its own, unique environments and global events. The online multiplayer experience pits up to four Worms fiends from all over the world against each other.

Worms: A Space Oddity is being developed by Team17 Software Ltd out of West Yorkshire, UK. Along with this title, two additional titles in the Worms series, Worms: Open Warfare 2 for the Nintendo DS™ and PSP® (PlayStation®Portable) system and Worms 2007 for wireless handsets, are scheduled for release this fall.

For more information about Worms: A Space Oddity and the rest of THQ’s line-up of games, please visit www.thq.com.
 

 

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Avatar: The Burning Earth continues the epic adventure of Aang and his courageous fight against the evil Fire Nation in order to restore balance in his war-torn world. Based on the second season of the Avatar animated series, players will join Aang and his friends as they master their skills and fight their way to defend the greatest Earth Kingdom city against a deadly Fire Nation invasion.

Features:

  • Multi Player Action – Play alone or with a friend as Aang, Katara, Sokka, and for the first time Toph or Jet, as you battle enemies, solve puzzles or go on adventures to defeat the evil Fire Nation.
  • Firebending – Experience the brand-new firebending moves while playing as Prince Zuko and Uncle Iroh.
  • Flying Levels – Control Momo and Appa in dramatic air battles
  • All-New Arena Combat – Play as a variety of characters for intense fighting action.

 

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It’s time for the Bratz girls to hit the red carpet! Join Chloe, Jade, Sasha and Yasmin as they rock out in explosive music shows, strut the fashion runway with stylin’ outfits designed by you, and publish the hottest magazine ever! Their hard work lands them a once in a lifetime opportunity to star in their very own movie! Share their experience in the glitz and glamour of becoming real movie stars!

Features:

  • Use the Wii controller to strum guitar strings to play your very own rocking music.
  • Tons of popular Bratz music with songs from the TV series and movies.
  • Attend the Stylesville Music Academy to learn the hottest Bratz songs to perform in fashion shows.
  • Enhanced pet features: swap pets at anytime, find out your pet’s mood, and collect different pet palaces for your pampered pet to live in.
  • Play as all four Bratz girls (Chloe, Jade, Sasha and Yasmin) and experience character – specific adventures.
  • Huge array of all-new hair styles, clothing lines, make-up, and accessories to choose from.
  • Relive favourite episodes from the Bratz TV Series.

 

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Professor Calamitous has constructed a vast army of evil toys based on the Nicktoons Heroes, and launched them on a multi-dimensional invasion! Help the Nicktoons stop his diabolical plan and defeat their duplicates! Play as SpongeBob, Tak, Jimmy Neutron or the rest of their pals to face their toughest battle ever!

Features:

  • 10 playable Nicktoons Characters including newcomers Tak, Stimpy, and El Tigre (in handheld) – more than ever before!
  • All-new mechanical combat or “mech” suits equipped with upgradeable weapons that allow the Nicktoons to battle their evil duplicates.
  • Tons of bonus items: new playable Nicktoons characters, all-new costumes, cool behind-the-scenes images from the game, Nick-themed pick-ups and more!
  • 2-Player Cooperative Modes (Bonus levels only).
  • Over 5 different worlds to explore including a toy factory with evil versions of our favorite characters.
  • New gameplay: Hero Zones – SpongeBob, Danny Phantom, and Tak areas that require the unique special power of each character!
  • New gameplay: Mayhem-style levels in which the playable characters ride in large, toy-themed robot suits (mechs). Dual stick control (one moves the character, the other fires the soaker) allow for an all new fast-paced combat experience!
  • Improved technology – more enemies on-screen than previous Nicktoons games.

 

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Pimps got some new Zombie action for your delight and evil sadistic killing pleasure!! This clip gives a great insight into the gameplay of the up coming game for the Wii­­. Its also compatable with the new Wii Zapper, Some facts below:

Resident Evil®: The Umbrella Chronicles is a brand new game in the Resident Evil® franchise, with familiar locales from the entire series. This action/shooter hybrid reveals the back story behind the fall of the Umbrella Corporation by exploring locations from Resident Evil 0, 1, 2 and 3 as well as new never-before-seen locations, such as Umbrella’s stronghold. Resident Evil: The Umbrella Chronicles combines first-person, light-gun style combat with interactive pathways, multiple weapons and new enemies to create an entirely new Resident Evil experience that could only be delivered on the Wii.

  • The overriding story of Wesker’s return and the unveiling of new details about Umbrella link together the chapters as players revisit classic scenarios from previous Resident Evil games.
  • Return to classic locations such as the mansion from the original and RE 0, and elements of Raccoon City from RE 3 that lead players to a brand new chapater set in Russia.
  • Chris, Jill, Rebecca, Billy and Carlos are all available as playable characters. Other key characters from the Resident Evil series, including Albert Wesker make appearances during the course of the game.
  • Using the Wii RemoteTM as a gun, players can experience breathtaking combat against a horde of zombies and various creatures in dynamic first-person perspective.
  • Support for Wii ZapperTM provides an even more satisfying, immersive experience.
  • Single player or two-player co-op
  • 480p and 16:9 Widescreen support
  • Switch between pistol, rifle, shotgun, machine gun, knife and grenades to defeat enemies
  • Replay the game to achieve higher rankings and access to upgarded weapons. Master the game and achieve an Excellent Ranking to obtain a secret item.
  • Destroy items to find hidden pick-ups providing key information that reveal vital details about Umbrella
  • Certain weapons can destroy environments and items. Shoot objects and watch them splinter, explode and disintegrate. Hidden items may sometimes be found after destroying objects

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London, United Kingdom – October 25, 2007 – Today Ubisoft, one of the world’s largest video game publishers, announced its highly anticipated Assassin’s Creed™ video game has gone “gold” and is set to launch on November 16, 2007. The title is one of the most anticipated games for the holiday season, arriving on the PLAYSTATION®3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft. The game will be a rating 15 BBFC.

“We’ve been working very hard for nearly four years to make Assassin’s Creed a reality and now there is a confirmed date when players will get to experience the results of our efforts,” shared Jade Raymond, producer of Assassin’s Creed. “This is a huge event for the team. Our biggest reward will be everyone having a lot of good solid fun.”


About Assassin’s Creed

The game is set in 1191 AD, when the Third Crusade was tearing the Holy Land apart. Shrouded in secrecy and feared for their ruthlessness, the Assassins intend to stop the hostilities by suppressing both sides of the conflict. Players will assume the role of the main character, Altair, and will have the power to throw their immediate environment into chaos and truly experience the art of a master assassin. For more information, please visit www.assassinscreed.com.

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LONDON & SAN FRANCISCO (October 25th 2007) - SEGA® Europe Ltd. and SEGA® of America, Inc. are excited to announce that they are bringing back Samba De Amigo™, the Dreamcast classic that helped to create the now-popular rhythm music genre. Created exclusively for the Wii™ home video game system, this vibrant and addictive new game lets players shake to the beats of a samba-infused soundtrack comprised of popular new songs as well as fan-favourites from the original game.

Playing as the grinning, sombrero-topped monkey, Amigo, players shake the Wii Remote™ and Nunchuk™ like maracas, in time with the visual beats of the music on-screen. The perfect party game, Samba De Amigo is packed with lively stages and a host of colourful characters. More details about this exciting new title including a full song listing as well as new special features will be revealed over the next few months.

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Social Website Allows Rock BandTM Community to Create Custom Band Homepages and Network via “Musicians Meeting Musicians” Classified SectionCambridge, Massachusetts – October 25, 2007 – Harmonix, the leading developer of music-based games, and MTV Games, a division of MTV Networks which is a division of Viacom (NYSE: VIA, VIA.B), along with distribution partner Electronic Arts (NASDAQ: ERTS), revealed today details for the ROCKBAND.com social community website. The site will launch on November 20, alongside the North American release of Rock Band for the PLAYSTATION®3 computer entertainment system and Xbox 360 ™ video game entertainment system from Microsoft®. A PlayStation 2 version of the game will also ship on December 18.

The ROCKBAND.com Web site will incllude in-depth Rock Band™ leaderboards, personal and band home pages, and a “Musicians Meeting Musicians” classified section to help form bands online. The site will also give fans the opportunity to create their own Rocker Profile pages and communicate wit h other Community members, blogging about their musical tastes and meeting others with similar interests.

“ROCKBAND.com blurs the lines between fantasy and reality, ” said Melissa Macaulay, Producer of ROCKBAND.com, Harmonix. “The site allows you to hype your in-game band’s accomplishments, while providing a forum to meet other real-life people and potential band mates who share your musical tastes.”

ROCKBAND.com Features:

  • Personal & Band Pages: ROCKBAND.com will automatically load your in-game characters and game stats from an online database so your personal profile page will always be up to date. Choose from four genres in the game to customize your profile pages with cool background skins that reflect your rock tastes.
  • Band Classifieds: Find and create your own band through the ROCKBAND.com Band Classifieds page. Here you can advertise your own rocker skills or search through dozens of rocker profiles to choose band mates who share similar music tastes.
  • Rock Band Leaderboards: Climb to the top of the charts as a solo artist or band! From band rankings to solo scores, the ROCKBAND.com leaderboards will earn you fame and fortune as you progress on your journey to Rock Band stardom.
  • Rocker Blogs: Find out what’s happening behind the scenes with your favorite bands through their blogs. Use your blog to communicate with band mates about practice times, meet others with similar musical interests and keep your groupies in the loop with the website’s unique blogs.
  • Rock Band Forums: Interact with other rockers and music lovers about anything and everything rock!
  • Photo Creator: (Coming Soon!) Take the ultimate promo band or solo shot with the website’s Photo Creator. Pick a location, the right lighting, and a coordinated (or not!) pose for your band. Take it over the top cheesy or seriously intense. It’s all about your band’s total image.

“We see ROCKBAND.com as a true extension of the Rock Band world. It will be an awesome way to meet new people who have similar musical tastes,” said Josh Randall, Creative Director for Harmonix. “With ROCKBAND.com players will be able to come together and express themselves in a collaborative manner, which is what playing music is all about.”

Harmonix has partnered with the San Francisco creative powerhouse Mekanism to build the social networking site.

“We are designing ROCKBAND.com as an online home for your band, and as a creative platform for living out your rock and roll fantasy”, said Pete Caban, partner at SF-based di gital studio Mekanism. “The bands and rockers that you can create in Rock Band are insanely unique, and it’s going to be fascinating to watch this community come to life.”

Rock Band is slated is also slated for release in Europe in Q1 2008. The game is rated T for Teen by the ESRB. For more information on Rock Band and Harmonix Music Systems please visit www.ROCKBAND.com and www.harmonixmusic.com.

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25th October 2007: Northamptonshire, UK: With Big Bubba King and co. on the shelves from tomorrow, Oxygen Games™ would like to make available the following fact sheet:

• Wacky and engaging trick-based mini golf, with the emphasis on alternative routes to the holes
• 1-4 players
• Hundreds of special items to collect, each designed to help gain the advantage over opponents
• Hole in one possible for every hole
• Hole in none possible for every hole!
• 10 x 9-hole courses (1 available at the start, and 9 unlockable), set across 5 environments, each with their own resident course pro
• 1 bonus hole per environment, plus Big Bubba’s ‘shrine’
• Myriad ball and club combinations allow for different play strategies and added longevity
• Five single player and four multiplayer modes to choose from
• Various course elements and hazards include the usual wall sliders, gates, risers, bumpers, trapdoors, water traps, etc. Other hazards include accelerators, decelerators and teleport chutes… all designed to alter the dynamics of the shot
• Distractions and taunts feature during multiplayer modes
• Multiplayer handicap system
• 10 characters to choose from; 4 basic characters available at the start, 6 unlockable playable course pros
• Buy Goofy Gadgets, Wonder Balls and Special Clubs from the Pro Shop
• Other items available in the Pro Shop include Mulligan Tokens, customisations i.e. Ball (colour/pattern) and Trail Tints (change ball trail colour), plus Racket Packets to personalise the sounds made by the player’s club and balls
• Collectable virtual course pro action figures give discounts on equipment; buy them all and the AI becomes unlocked, making for more challenging single player games

The PS2 version also features an exclusive single player mode, Gopher Hunt. The object is to eliminate the gophers by driving the ball through them.**
Each hole features a number of randomly placed gophers, which the player has to eliminate before they get to the flag.

King of Clubs, for PlayStation®2 and PC , is available from all of the usual retailers from tomorrow.

**No gophers were harmed during the making of this game, although the Course Pros will never work again!

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The invasion begins soon on Nintendo DSTM

Date: 25th October ‘07

Ignition Entertainment is pleased to announce Teenage Zombies: Invasion of the Alien Brain Thingys! is coming to North America and Europe exclusively for the Nintendo DS™.

The Earth is under attack by a horde of Alien Brain… uh…Thingys! Humans, succumbing to ray-guns, mind-control, and shiny flying saucers, have failed to defend their planet and let it fall easily into the clutches of the Big Brain and his army of Brain Thingys. The only hope left for mankind is three Teenage Zombies that have arisen from a graveyard disturbed in the invasion. The undead trio ignores their normal human victims in favour of the pulsing pink brains they see EVERYWHERE - all the while being lured to the ultimate lunch: THE BIG BRAIN! The Big Brain soon realizes he’s overlooked this “Super Race” as they inexplicably resist mind control, are unaffected by ray-gun wounds, and devour his Brain Thingy Armies like sweets! He refocuses his efforts and resources to battle the Earth’s greatest champions: The Teenage Zombies!

“The characters in Teenage Zombies have instant appeal,” said Ajay Chadha, President, Ignition USA. “InLight’s team has come up with a uniquely humorous and satirical take on comics and retro sci-fi. You throw in a solid platformer and some truly entertaining mini-games, and you have a game that is accessible to all and downright fun to play.”

Teenage Zombies uses a whimsical style that focuses on, and parodies the Zombie genre, as well as 1950s style Science Fiction. This is presented in a comic book look featuring comic book panels, dialogue boxes and story telling. Gameplay involves side-scrolling adventures opening up to stylus mini-games, double-screen boss battles, and brain busting puzzle challenges.

“InLight Entertainment is looking forward to the opportunity to work with such a dynamic publisher,” said Devin Young, President & CEO of InLight Entertainment. “Ignition Entertainment brings a wealth of publishing knowledge and I’m looking forward to great synergy between the two companies.”

Key features:

• Unique Comic Mode which drives the story with an interactive comic book style presentation
• Platforming gameplay that requires the player to swap between characters to solve levels
• Each character has their own unique abilities to aid them through their adventure
• Mini Games featuring the zombies (or their body parts) using all the Nintendo DS™ features
• The Big Brain Challenge – a series of quick micro mini games that happen at anytime during gameplay to win or lose against the Big Brain
• ZAPS! (Zombie Assembly Pop-up Screen) – a mini-game where you use collected body parts to quickly create a zombie to regain your “unhealth points”
Developed by Inlight Entertainment, Teenage Zombies: Invasion of the Alien Brain Thingys! for the Nintendo DS™ is scheduled for a worldwide release Spring ‘08.

For further information please visit: www.teenagezombiesgame.com

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