13
Galaxies to Include a Multitude of New Levels, Enemies and Weapons to Make it the Largest Geometry Wars Universe of All Time
READING, England (13th, November, 2007) – Sierra Entertainment, a division of Vivendi Games announced today that Geometry Wars: Galaxies will be available nationwide on January 18th for the Nintendo Wii and Nintendo DS.
The Geometry Wars: Galaxies videogame for both the Nintendo Wii and DS accelerates to warp speed with masses of enemies, more than 60 planets, bigger power-ups and a brand new Battle Drone to help players tear through the campaign mode. Also, for the first time ever, Geometry Wars will let players battle across a variety of planets in multiplayer mode.
Those that own both the Nintendo Wii and DS titles can link the games together using Wi-Fi to unlock bonus levels to both. Additionally, Geometry Wars: Galaxies is one of the first Nintendo Wii videogames to offer the ability to link the Nintendo Wii system via GameShare with the DS system to download a full, free version of Geometry Wars: Retro Evolved.
“We are excited to provide in Geometry Wars: Galaxies more than 60 times the amount of content than Geometry Wars: Retro Evolved, with new levels, controls, weapons and enemies,” said Al Simone, senior vice president, global marketing for Sierra Entertainment.
For more information, please visit the game’s official Website at www.geometrywarsgalaxies/.
13

Atari’s Apocalyptic Action Blockbuster Coming to Five Platforms, Gameplay Uniquely Adapted to Wii Control System
LYON, FRANCE – 13 November 2007 – Atari today announced that its forthcoming apocalyptic action blockbuster Alone in the Dark will launch for Wii and Playstation®2 in addition to Xbox 360™ video game and entertainment system from Microsoft, PlayStation®3, and Windows. Alone in the Dark will continue the legacy of innovation started by the first Alone in the Dark game with state-of-the-art technology driving a captivating and entertaining original gameplay experience.
Developed by Hydravision, Alone in the Dark for Wii and PS2 follows the same story as the PS3, Xbox 360 and PC version, where over the course of one apocalyptic night, hero Edward Carnby must uncover the earth-shattering secret hidden in New York’s iconic Central Park.
Hydravision has tackled the innovative and highly advanced technology driving Alone in the Dark on Xbox 360, PS3 and PC head-on, using the company’s wealth of experience and proven technology. The versions for Wii and PS2 have been developed in parallel specifically to take full advantage of each console’s capabilities. Both games push the hardware hard, incorporating many of the gameplay features found in the Xbox 360 version. On the Wii, the control system is specially adapted to make full use of the Remote and Nunchuck to manipulate objects in real-time, a key gameplay feature of Alone in the Dark, enhancing the player’s immersion in the experience.
“Realising the enormous ambition of Alone in the Dark is a huge technological challenge, which becomes even more demanding on Wii and PlayStation 2,” said Mathias Hautefort, Executive Vice President of publishing and production, Atari. “However, we’re certain players will be impressed with what Hydravision have achieved on the two consoles, not least with the Wii game which is perfectly adapted to the gameplay thanks to the console’s unique controllers.”
Designed in the spirit of blockbuster entertainment and inspired by the gripping style of contemporary TV dramas, Alone in the Dark delivers a new level of narrative intensity, packed with action, plot twists and nail-biting cliff-hangers. With a story written by Eden Games and scripted by New York Times best-selling writer Lorenzo Carcaterra, Alone in the Dark sees one of video gaming’s original innovators return to deliver an outstanding action gaming experience.
13

WARNER BROS. INTERACTIVE ENTERTAINMENT AND TT GAMES ANNOUNCE LEGO® BATMAN™: THE VIDEOGAME London, England - Warner Bros. Interactive Entertainment and TT Games will bring LEGO® BATMAN™: THE VIDEOGAME to next-generation and current generation platforms and the PC in 2008 with Warner Bros. Interactive Entertainment serving as the game’s EMEA publisher, including all sales and distribution functions. In LEGO BATMAN: THE VIDEOGAME, TT Games brings the world of DC Comics’ Caped Crusader to life in an entirely new way. Players can explore a richly interactive LEGO Gotham City as Batman and Robin, capturing infamous villains – and even take control of the villains themselves. “Batman spans several generations as one of the most popular DC Super Heroes, and LEGO BATMAN will appeal to several generations of gamers who grew up idolizing the Dark Knight and playing with LEGO toys,” said Samantha Ryan, Senior Vice President, Development and Production, Warner Bros. Interactive Entertainment. “Working with TT Games, we are confident they will continue their LEGO games’ success with this title, and we will expand our publishing endeavors with the introduction of the LEGO BATMAN franchise.” “We’re sure our fans will be excited to know that we have the same fantastic team at Traveller’s Tales responsible for LEGO Star Wars and LEGO Star Wars II working on LEGO BATMAN,” said Tom Stone, Director of TT Games Publishing. “There’s nothing more appealing to our youngest fans than the chance to be The Batman,” said Paul Levitz, President and Publisher of DC Comics, “and the LEGO BATMAN video game will provide a unique opportunity for them to immerse themselves in Gotham and Batman’s adventures.” The LEGO BATMAN: THE VIDEOGAME story unfolds with Batman’s greatest foes escaping from Arkham Asylum and creating mayhem throughout Gotham City. Tracking criminals, including The Joker and The Penguin, players will utilize Batman’s gadgets as well as build and operate fantastic vehicles in one or two player cooperative gameplay.
13
New Game Incorporates Medical Cases from Real Veterinarians
EDISON, N.J., November 12th, 2007 – Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, today announced Pet Pals: Animal Doctor for the Nintendo DS™. Developed by Legacy Interactive and Frontline Studios, Pet Pals: Animal Doctor invites players to step into the challenging world of veterinary medicine as they diagnose and treat 30 different medical cases created by real-life veterinarians.
“Millions of people are pet owners but few have in-depth knowledge of the behind-the-scenes care required to keep our beloved animals healthy,” said Gui Karyo, Executive Vice President of Operations, Majesco. “Pet Pals: Animal Doctor is a fun, challenging game that will give DS owners a better understanding of veterinary medicine as they treat animals via realistic Touch Screen procedures.”
In Pet Pals: Animal Doctor, players will learn the techniques required to diagnose and treat 23 different lovable pets, including a Yorkshire terrier, python, turtle, parakeet, rabbit, Siamese cat and hamster. To do so, players must successfully administer more than 40 Touch Screen tests while interacting with stressed patients and concerned pet owners. Thirty different medical cases, from hairballs to infections to broken bones, were created by real veterinarians and lend authenticity to the game play. After treatment, players can feed, clean and play with their patients in the Recovery Room to help improve each animal’s spirits as it heals.
Pet Pals: Animal Doctor will launch in early 2008 for a suggested retail price of $19.99. For additional information on this game as well as Majesco’s exciting line of products, please visit www.majescoentertainment.com.
13
Tuesday 13th November/…SouthPeak Games has announced the first details of Dream Pinball, another title bolstering its rapidly growing 2008 line-up. Dream Pinball will be a cutting-edge pinball simulation for PC, Wii™ and Nintendo DS™ making the best use of available technologies to elevate pinball simulations to the next level.
Featuring six distinctive tables, Dream Pinball draws on the latest hardware features to provide visuals that easily surpass previous pinball titles. HDR lighting, motion blur and advanced particle systems generate a remarkable graphical sheen, with selectable cameras providing one fixed and six dynamic action-tracking camera angles. The tables themselves feature a wide range of designs and themes, each one complete with multiple areas, secrets, an array of special effects and spectacular three-way multiball.
Dream Pinball also excels in the gameplay stakes, with real-world physics determining the game’s ball dynamics. In a unique spin, balls can be made from six different materials including marble, oak, ivory and gold - each with their own distinct ballistic properties. With a multiplayer mode allowing up to four players to compete for points and versatile scalability options for owners with more modest PC hardware, Dream Pinball is set to become the definitive pinball simulation when released for PC, Wii and Nintendo DS in February 2008.
Melanie Mroz, executive vice president, SouthPeak Games said “Dream Pinball is a brilliant translation of the ever-popular pastime. Anyone can pick up pinball and when it looks and plays this great, there’s no reason not to.”
Dream Pinball will be released for PC, Wii and Nintendo DS in February 2008

![]()
The Mii Contest Channel is the perfect accompaniment to the Mii Channel. It is both a platform for your own creativity, as well as a means to add Miis from all over the world to the Mii Plaza in your Mii Channel.
The first time you use the Mii Contest Channel, you must register a Mii Artisan. Any Mii you submit to the Mii Contest Channel will be “signed” with your Mii Artisan, so that other users can see the Mii, nickname and country of the user who created that Mii.
Miis that have been posted by users around the world gather in the Posting Plaza. You can post your own Miis or, if you see a Mii you like, import it into your own Mii Channel. You can choose from Today’s Top Miis, the Top 50 most popular Miis of all time, or just look up a random selection of Miis you could soon be calling your own.
You can also enter your best Miis into Contests based on different themes and challenges, or judge the creations of others.
Once the results have been announced for a Contest, you might get a chance to take a themed souvenir photo with the Mii you submitted. Use the Wii Remote to position your submitted Mii and your Mii Artisan anywhere you like on the photo. Once taken, the photo can be posted to your Wii Message Board. You can make changes to the photo in the Photo Channel and send it to other Wii consoles.
* This Channel can only be accessed when the Wii console is connected to the Internet.
* This Channel can be downloaded free of charge from the Wii Software section of the Wii Shop Channel.
* Each Wii console can only be represented by one Mii Artisan.
