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Sight Training: Enjoy Exercising and Relaxing Your Eyes Launches Across Europe on 23rd November 2007

Did you know that your eyes’ ability to see is measured by more than just eyesight? And did you know you can help train your visual abilities by stimulating them? The concept of training your visual abilities has been used by many people, including top athletes and racing drivers, for many years. Now the makers of the hugely popular Brain Training series for Nintendo DS bring you Sight Training: Enjoy Exercising and Relaxing Your Eyes, a programme which lets you check five aspects of your vision and helps strengthen them with varied exercises. Sight Training: Enjoy Exercising and Relaxing Your Eyes launches on the Nintendo DS across Europe on 23rd November 2007.

Created under the supervision of Dr Hisao Ishigaki, a leader in the field of visual training for athletes and professor at the Aichi Institute of Technology, Sight Training concentrates on five aspects of vision: Hand-Eye Co-ordination, Peripheral Vision, Eye Movement, Momentary Vision and Dynamic Visual Acuity. Sight Training provides fun and simple exercises which help train these visual abilities.

Using the intuitive controls of the Nintendo DS Touch Screen, Sight Training offers quick and enjoyable training and with each session only lasting two to three minutes a day, it can be done anytime and anywhere. When users first begin, their visual strength in the above five aspects of vision, termed ‘Focus Ability’ in this software, will be checked through a series of exercises and from these results an overall in-game ‘Eye Age score’ is given.

When the in game ‘Eye Age score’ has been calculated, a regular training programme is proposed with the aim of creating an overall balance of ‘Focus Ability. Sight Training contains a variety of ‘Focus Ability’ and ‘Sports Training’ exercises which stimulate the five aspects of vision. For example Dynamic Visual Acuity, the ability to clearly see moving objects, can be exercised through Box Track in which a dot is placed under one of three boxes, with the user having to track where it has moved to. Momentary Vision, the ability to process a lot of information at once, is exercised with games like Circle Spot, where the player has to spot a circle among other shapes from an image flashed up for a few seconds. Other exercises include C Count for Eye Movement, Fast Match for Peripheral Vision and Number Tap for Hand-Eye Co-ordination.

Following each training session, results will be recorded and a stamp issued for that day in the inbuilt calendar, allowing a user’s to easily track their progress. As progression is made, new exercises and challenges will be unlocked and made available to practice. After training for a certain amount of time, the game will automatically switch to relaxation mode. This is the time when users can do eye relaxation exercises which will be guided via voice commands from the programme.

Sight Training: Enjoy Exercising and Relaxing Your Eyes is the latest in a series of titles from Nintendo called Touch! Generations. Touch! Generations is a unique range of software designed to be enjoyed by everybody, even if they’ve never played a game before, and includes titles that are not only fun but can also enrich your life, such as training your brain or practicing language skills.

Sight Training: Enjoy Exercising and Relaxing Your Eyes launches across Europe for the Nintendo DS on the 23rd November and will be available for the estimated retail price of around €30.

About Nintendo
The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™, Nintendo DS™, Game Boy® Advance and Nintendo GameCube™ systems. Since 1983, Nintendo has sold nearly 2.4 billion video games and more than 420 million hardware units globally, and has created industry icons like Mario™, Donkey Kong®, Metroid®, Zelda™ and Pokémon®. As a wholly owned subsidiary, Nintendo of Europe, based in Grossostheim, Germany, was established in 1990 and serves as headquarters for Nintendo’s operations in Europe

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Incredible performance per watt and scalability with never before seen price points put enthusiast-class gaming in reach of all users

SUNNYVALE, Calif. - November 15, 2007 -AMD (NYSE: AMD) today announced the introduction and immediate availability of the ATI RadeonTM HD 3800 Series of graphics processing units (GPU). As the world’s first series of graphics processors to deliver Microsoft’s DirectX® 10.1 support, 55nm process technology and tri and quad multi-GPU support with ATI CrossFireXTM, the ATI Radeon HD 3800 series ushers in a new era of enthusiast gaming performance at mainstream price points. The ATI Radeon HD 3800 series will be introduced in two variants at launch, from US $179 MSRP, the ATI RadeonTM HD 3850 with 256MB of GDDR3 memory and from US $219 MSRP, the ATI RadeonTM HD 3870 with 512MB GDDR4 memory. The launch of the ATI Radeon HD 3800 series redefines the enthusiast segment and puts high performance gaming in reach of more users than ever before. This innovative new series of graphics products also represent the first step in the launch of AMD’s upcoming enthusiast platform codenamed “Spider.”

“With the introduction of the ATI Radeon HD 3800 series we are redefining the market for enthusiast graphics with a new class of price, performance and features that have never been seen before in this industry,” said Rick Bergman, Senior Vice President and General Manager, Graphics Product Group, AMD. “Through a flawless transition to 55nm and Microsoft DirectX® 10.1, we can deliver an unprecedented level of scalable performance, image quality enhancements and power efficiency at the sub- $200 segment that rivals today’s most expensive graphics processors and opens up enthusiast gaming to more end users than ever before.”

High Definition Gaming Leadership

With the introduction of the ATI Radeon HD 3800 series AMD delivers the first graphics processor with support for Microsoft’s upcoming DirectX® 10.1 specification. Designed to deliver more immersive gaming environments, increase the amount of tools for developers and enhance overall image quality, DirectX 10.1 support ensures ATI Radeon HD 3800 series users can enjoy a more complete next-generation gaming experience.

The ATI Radeon HD 3800 series also introduces the world to ATI CrossFireXTM, AMD’s innovative next-generation multi-GPU technology designed to deliver unprecedented performance scaling with support for two, three and four graphics processors in CrossFireTM configurations. At launch, the ATI Radeon HD 3800 series will support dual-GPU CrossFire with tri and quad-GPU support scheduled for January 2008.

“Alienware has a long and proven track record in staying on the forefront of graphics performance and innovation,” said Patrick Cooper, Director of Product Management at Alienware. “As a pioneer in multi-GPU technology we are excited about the launch of the ATI Radeon HD 3800 series with CrossFire technology on our Area-51 ALX platform and look forward to delivering a best-in-class PC gaming experience for our customers.”

Graphics bandwidth is also greatly enhanced with the introduction of PCI Express 2.0. Delivering over 16 gigabytes per second of bi-directional bandwidth, PCIe 2.0 doubles the bus data rate over the previous generation. The combination of PCIe 2.0 and HyperTransportTM3 on next-generation AMD platforms provides a dramatic increase in the amount of system bandwidth for high definition, multi-GPU PC gaming.

Performance Per-Watt Leadership

The ATI Radeon HD 3800 series GPUs are the first graphics processors to use TSMC’s 55nm process technology. The smooth transition to 55nm has allowed for a ?2X increase in performance-per-watt over the previous generation with a significant reduction in die size.

“TSMC and AMD have blazed a long and successful trail of process technology innovation, delivering increased value to end users through manufacturing innovation. Our innovative half-node process, including 55nm, is the quickest and simplest way to achieve performance gain,” said Kenneth Kin, Senior Vice President of Worldwide Sales and Service, TSMC. “With the immaculate execution and launch of the 55nm ATI Radeon HD 3800 series we are demonstrating once again how the strength of our successful collaboration delivers more performance-per-watt and performance per-mm? to users than they have ever seen before in a graphics processor.”

In addition to 55nm, AMD has also added its patented ATI PowerPlayTM technology to the ATI Radeon HD 3800 series to provide increased control over the graphics processor in multiple power states. With PowerPlay technology users can benefit from dynamic adjustment of clocks and voltages depending on their usage scenario, which allows for a cool and quiet user experience.

High Definition Video

With the launch of the ATI Radeon HD 3850 and ATI Radeon HD 3870, AMD has answered the call of HD video enthusiasts with top-to-bottom support for the ?Unified Video Decoder (UVD). The addition of UVD ensures exceptional platform efficiency and image quality in HD-DVD and Blu-rayTM decoding for both H.264 and VC-1 specifications. Enhanced HDMI functionality also continues on this series of products with integrated HDCP and audio for HDMI video.

The ATI Radeon HD 3800 series launches with broad availability and eco-system support from AMD’s Add-in-Board (AIB) and Systems Integrators (SI) partners. AIB partners building boards based on the ATI Radeon HD 3800 series include Asus, Club 3D, Diamond Multimedia, Gigabyte, HIS, Info-Tek, MSI, Palit, Sapphire, Tul and Visiontek. Systems integrators launching ATI Radeon HD 3800 series include ABS, Alienware, AMAX, Canada Computers, CyberPower, Extreme PC Corporation, Falcon-Northwest, iBUYPOWER, Maingear, Systemax, Ultra Gaming and Velocity Micro.

About AMD

Advanced Micro Devices (NYSE: AMD) is a leading global provider of innovative processing solutions in the computing, graphics and consumer electronics markets. AMD is dedicated to driving open innovation, choice and industry growth by delivering superior customer-centric solutions that empower consumers and businesses worldwide. For more information, visit www.amd.com.
1. 2X performance per watt as measured versus the ATI Radeon HD 2900XT
2. UVD is a feature included in the GPU, but the AIB partner may choose not to enable

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Horror-Themed Action Spin-Off/Sequel Just $19.99 Online

Montreal, Quebec, Canada – November 14, 2007 – Turn down the lights, pull up a chair and get ready for heart-pounding action, as Meridian4 (http://www.meridian4.com), a rising Montreal-based video game publisher, today announced that Frozenbyte’s anticipated horror-themed action game, Shadowgrounds Survivor, is now available online on Steam (http://www.steamgames.com), GamersGate (http://www.gamersgate.com) and TotalGaming.net (http://www.totalgaming.net) for $19.99.

Shadowgrounds Survivor tells the story of the last remaining humans on Jupiter’s moon Ganymede, where the alien onslaught is in full force. The acclaimed atmosphere and gameplay mechanics of the original Shadowgrounds make a triumphant return, armed with a totally new feature set. Use the Sentry Turret and the devastating Mech to fight your way through hordes of aliens across a wide range of environments. All-new graphical effects and AGEIA PhysX bring the destruction and carnage in full force.

“The time has come to show gamers what the incredibly talented developers at Frozenbyte have been working on,” said Jeff Giasson, Production Director at Meridian4. “They’ve created an exceptional game that will keep players riveted to the edge of their seats… and will probably have them looking around dark corners for awhile. It’s an intense experience that puts old-school action back in the spotlight, combining the proven gameplay of the original Shadowgrounds with a new story, three playable characters, a highly improved visual engine and much more.”

Visit the official Shadowgrounds Survivor website at www.shadowgroundssurvivor.com.

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