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KOEI’s First-Person Action-Adventure Available Now at Retailers throughout North America
Burlingame, CA –January 16, 2008 - KOEI, recognized worldwide as the premier brand of strategy and action games, today announced that Samurai Warriors®: KATANA for Wii™ is available now at North American retailers.
“Samurai Warriors: KATANA is an incredibly fun way to step into the world of the Samurai Warriors,” said Amos Ip, Senior Vice President of KOEI Corporation. “By using the motion-sensitive Wii Remote™ to control a variety of weapons, run past deadly traps, or even ride on horseback, this amazing first-person adventure lets players enjoy the thrill of battle whether they are new to games or battle-hardened veterans.”
About Samurai Warriors: KATANA
Using an exhilarating first-person perspective, Samurai Warriors: KATANA is based on the hugely popular Samurai Warriors series and delivers total arcade-style action right into your own home. By mastering different weapons using the motion-sensitive Wii Remote, veteran and first-time players alike will discover a whole new dimension of excitement to the Samurai Warriors series of games.
On each mission, legendary samurai and allies will serve as your guide as you battle invading pirates, rescue maidens from a burning castle, and explore mysterious caverns stalked by ninjas. These and many more challenging missions require lightning reflexes, quick thinking, and precision marksmanship.
On the battlefield ninja assassins will be poised to strike at your every turn, but with close-range and long-range weapons, you’ll be well equipped for your counterattack. Combat gets up close and personal with the classic samurai sword, spear, and mighty war hammer, but you can still target enemy soldiers in the distance using a bow and arrow, a gun, and even a cannon.
Samurai Warriors: KATANA offers three different modes of play. Action-packed with nearly 30 hours of game play, Musou Mode takes you on an incredible adventure through Feudal Japan. Samurai-in-training can prepare for battle with a multitude of challenges in Trial Mode. Here you’ll earn gold which can be used to purchase weapons and precious items. And in Vs. Mode, you can go head-to-head with a friend in eight exciting mini games.
For all of you PC gamers who remember the Myst series, here is a treat…
Empire Interactive Brings The Classic Graphic Adventure, Myst, The The Nintendo DSTM
Immersive Experience Will Draw Adventure-seekers of All Ages into a Surreal Dimension of Alternative Reality
AUSTIN, Texas - January 16, 2008 - Empire Interactive today announced that MYST, the popular adventure-based video game, will immerse North American fans in a new experience created specially for the Nintendo DSTM. Adventure-seekers will be captivated by the mesmerizing worlds and environments that have been enhanced and recreated with an original soundtrack, re-mastered video and an all-new age - the Rime Age - that was never included in the original MYST. Taking full advantage of the system’s technology, the game uses the stylus as the key method of interaction and the dual screen as a vehicle to provide additional information for a greater challenge. MYST for the Nintendo DS is scheduled to ship in North America in March 2008.
The new interface for MYST enhances the gameplay in all-new ways. The upper screen of the system provides information and allows players to view magnified images, while the bottom screen is used to access mini-tools and navigate throughout the realistic worlds of MYST. Additionally, to aid in their expedition to uncover clues and solve the mysteries of MYST, players have a new arsenal of mini-tools at their disposal, including a magnifying glass, camera, notebook, and map. Now, players can closely inspect and interact with clues and items, take snapshots for future use, keep notes in a diary, and pinpoint key locations within the game.
“As one of the strongest video game franchises in history, with more than 12 million games sold, we felt it was only natural to partner with Hoplite Research and Cyan Worlds to bring MYST to an innovative system like the DS,” said Karim Farghaly, vice president of sales, Empire Interactive. “The DS addition to the MYST game library allows players to take advantage of the new features created exclusively for the DS, while still maintaining the integrity of this classic game, creating a refreshed, on-the-go adventure experience for players of all ages.”
“It was important for us to work with a partner that understood family adventure titles to support the North American launch of MYST for the Nintendo DS,” said Manny Granillo, president, Hoplite Research, LLC.
Under obscure circumstances, a mysterious person known as the Stranger (the player) finds a bizarre book titled MYST. Upon opening the book, the Stranger discovers the first page is occupied by a single moving image - the Linking Panel - showing a glimpse of an island. By touching the Linking Panel, the player is transported to the island to explore the breathtaking environments.
MYST is an engaging experience that draws adventure-seekers into beautiful yet eerie worlds with unique settings in varied times and places. While venturing through the six worlds of MYST, players help individuals trapped in parallel dimensions - without ever actually encountering living beings - by solving a multitude of puzzles, mazes and problems. Close observation and precise logic will help players unlock the secrets of MYST. The non-linear gameplay of MYST is designed unlike any other adventure game, with no instructions, inventory, death or dialogue. MYST is about the experience encountered throughout the breathtaking worlds and environments.
Subtle Changes Improves the Perfect Fighting Game
LONDON (16th January, 2008) – SEGA Europe Ltd. today announced it has released a new downloadable patch for Virtua Fighter™ 5, the critically acclaimed arcade fighting game now available for the Xbox 360™ video game and entertainment system from Microsoft. The patch will include a number of gameplay additions and enhancements including:
- Some characters will now be able to select costume-specific pants in alternate costumes, for example equipping Costume A pants in Costume B.
- Replays of online battles can now be saved.
- One additional item per character (appear as “Downloaded item” in Costume settings/Item edit dialog).
- Gamer pictures will now be shown in online battles.
- After winning the World Tournament Final, it’s now more likely that rivals you have not defeated will be playing in arcades.
- When someone joins an online match, you can now see their connection quality.
- Various fixes for minor bugs, including a texture bug.
- Easier sorting of rankings.
- Rematches in Online VS. Player Matches now possible even when the players haven’t added their opponent to their friend list
The Xbox 360™ version of Virtua Fighter™ 5 is based on the latest arcade version update and features both analog stick and D-pad control, as well as vibration support. The game also includes an improved Quest mode featuring more CPU rivals, items, and emblems for character customisation. The DOJO mode has added features including leaderboards, training move settings, improved throw escape training, and the option to change your opponent’s position and recovery type. These all work to create a more refined DOJO mode where players can improve their fighting strategy.
Red Mile Entertainment Brings Pain And Stupidity To The Small Screens With Jackass The Game DS
As if One Screen Full of Jackasses Wasn’t Enough…
Greetings Stuntmeisters!
Everyone’s favorite group of ‘asses’ are back and this time they are smaller than ever with Jackass the Game DS for the Nintendo DS® system.
Jackass the Game DS is a bone crunching, free roaming adventure title that successfully combines the sheer stupidity and outlandish stunts made famous by the Jackass television series with the unique features of the Nintendo DS. Players are challenged to prove their worth to the cast of Jackass across five massive, open-ended environments, all while showing off some serious “Jack-robatics.” Jackass the Game DS also gives stunt seekers the ability to create a character and unlock a near limitless combination of customizable items and outfits as they fling and toss their character across each landscape in true Jackass fashion. As if there wa s a right way to launch a body from a garbage truck, players can now raise specific attributes, making stunts a lot easier to perform. The cast of Jackass isn’t all gamers will face – multiplayer modes let them compete against their dumb little buddies through a range of head to head challenges.
Jackass the Game DS is rated “T” for Teen by the ESRB. Jackass the Game is already available for PlayStation®2 computer entertainment system and the PSP® (PlayStation® Portable) system.
For more information about Jackass the Game DS, please visit: www.jackassthegame.com or www.redmileentertainment.com.

Format: Nintendo DS™
Launch Date: 01/21/08
ESRB: E 10+ (Everyone 10 and older): Language, Mild Violence
Game Type: Strategy
Players: 1-4 Via Multi-Card Local Wireless, 1-2 Via Nintendo® Wi-Fi Connection
Developer: Intelligent Systems
Game Information
KEY INFORMATION
Advance Wars has been reborn. Set amid a world in chaos and boasting new characters and settings, the latest game in the series features a gritty look, an engaging storyline and online battles and map trading. It’s the most stunning Advance Wars ever.
- New COs and units, realistic graphics and a new environment bring the world of Advance Wars to life like never before. After a cataclysmic meteor strike exterminates 90 percent of the population, the survivors must battle barbarians, disease and megalomaniacal strongmen who seek only to secure their own power.
- Strategy fans will rejoice over the long-awaited inclusion of online play, which promises to add almost unlimited depth and replay ability. Hop on Nintendo Wi-Fi Connection and battle against a friend halfway across the world, or use the powerful map editor to create, trade and battle on custom maps.
Game storyline: Advance Wars: Days of Ruin features a new group of COs and supporting characters, as well as a new setting. After a terrible asteroid strike that leaves few survivors, the world is in chaos. Toxic dust clouds are choking out the food supply. New diseases strike without warning. Terror runs rampant as people do whatever is necessary for their own survival. Against this background, one small band fights to restore human dignity in a world gone mad, but the mission seems impossible. Their own country is being led by a dictator. Their former enemy thinks only of revenge. And behind the scenes, a scientist with unbelievable power dreams of eliminating the human race once and for all.
Game-play Modes:
- Single-player: Players battle their way through a lengthy campaign and the twists and turns of the main story.
- Free Battle: Players challenge themselves or up to three friends on more than 170 two-, three- and four-player maps. When playing with friends, players use one Nintendo DS and pass it among players.
- Battle: Fight up to three other players on more than 170 maps via local wireless communication or Nintendo Wi-Fi Connection. Each player must have his or her own game card.
- Design Room: Players use the touch screen to design their own maps, controlling every aspect from troop placement to terrain features.
- Trade Maps: Link to a friend via local wireless communication or Nintendo Wi-Fi Connection and swap topographical masterpieces.
Special powers/weapons/moves/features: Multiplayer has always been the backbone of the Advance Wars game play, and the addition of playing via Nintendo Wi-Fi Connection makes it even better. Here’s a brief overview of the online experience:
- Exchange Friend Codes with a close circle of military geniuses, then declare war against one of them over Nintendo Wi-Fi Connection. While battling, players can communicate with each other using full voice chat.
- Players pit their skills against the world as they take on random players. They can choose to fight against people of their own skill level or engage whoever dares to take them on.
* Advance Wars: Days of Ruin contains one of the most robust map-creation systems ever seen. Use the stylus to paint and create the perfect map, then send it to a friend for a test run. It’s easy, fun and very, very addictive.

TOMY AND D3PUBLISHER OF
Chakra-filled Battles Explode onto Two Screens with Innovative New Gameplay
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LOS ANGELES – January 10th, 2008 – TOMY Corporation and D3Publisher of America, Inc. (D3PA), publishers of interactive entertainment software, today announced the upcoming release of NARUTO™: Ninja Destiny, the first-ever head-to-head 3D NARUTO fighting game for the Nintendo DS™ handheld system.
Based on VIZ Media’s hit animated TV series NARUTO, NARUTO: Ninja Destiny will pit characters from the hit NARUTO series against each other in high-energy combat.
Players will use both screens for innovative, unique gameplay featuring trademark ninja moves and the cinematic special techniques of the NARUTO world.
NARUTO: Ninja Destiny is scheduled to ship in February 2008.
Players will soon be able to take their ninja battles on the road with NARUTO: Ninja Destiny, the first 3D head-to-head NARUTO fighter for the Nintendo DS. Any aspiring ninja can unleash powerful jutsu and take advantage of items to brawl his way to victory against 16 different characters.
Dual-screen combat will allow fierce battles to unfold on the top screen while power ups can be strategically unleashed on the touch screen for fast, frenetic action.
Core fighting game fans and casual gamers alike will find plenty to enjoy, thanks to a combo move system that is both intuitive to pick-up and challenging to master. Featuring scenes, characters, and storylines from up to the 140th episode of the hit animated television series currently airing on Cartoon Network, NARUTO: Ninja Destiny offers an intense single-player story and versus mode, along with wireless multiplayer combat.
For more information on NARUTO please visit www.naruto.com.
For more information on NARUTO: Ninja Destiny, please visit www.NarutoNintendoGames.com.
