Game2Gaze is proud to unveil Crime City™, a brand-new crime chasing game for the Windows platform. The story involves around a big city filled with criminals. Crime in the city must be controlled and, should it get out of hand, be dealt with swiftly. Therefore, an elite police unit is created. This taskforce consists of Policemen in their cars trained in high speed pursuit and motorized urban tactics whose mission is to intervene rapidly and intercept any and all threats to the public before any harm be done. These policemen take their orders from YOU. You are the only line between order and anarchy. Take command of this elite police unit and let no one cross it.

Crime City™ is a Fast Paced Point & Click Casual game in which speed and strategy are important. The rounds usually last no more than a few minutes each but there is a great deal of strategy buried in the game play.

For more details, visit http://www.crimecitythegame.com.

«This spring the winners will be players who love urban chasing bad guys» - Mr. Michael Takakis, Sales Director, said. «With Crime City™ we are opening the new product line that, as we believe, will be popular with anyone seeking Casual games with Real Time Strategy flavour. Crime City™ is not all about races and shooting, it’s an “urban hunting” game where players “hunt” for adventure on the city’s streets. This is an action-packed game with lots of challenges, realistic 3D graphics and ambient effects that will give players a good shot of adrenaline! » Mr Michael Takakis continued.

Crime City’s ™’ distinctive features are:

- Isometric fast paced Point & Click Casual game,
- Fresh graphic theme and world,
- Realistic 3D dynamic urban environment,
- Casual game play appeal with just point and click interaction,
- Replay ability value with a variety of villains to arrest,
- Atmospheric music & exciting sounds effects that increase the tension (by Pedro Camacho - IGF 2008 award-winner in «audio excellence» ),
- Sophisticated enemy AI,
- In-game tutorial,
- Unlimited levels; catch as many as you can,
- Play for the maximum of points and leave your mark to the worldwide Hall of Fame,

The 45-minute demo version of Crime City™ can be downloaded for free at http://games.tetrahedron.gr/crimecity/download.php

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Interact with Your Favorite Characters from Popular Disney Films and Create Lasting Friendships with Stitch, Dory, Simba, and Winnie the Pooh

BURBANK, Calif.-Disney Interactive Studios announced today that the virtual life simulation and adventure game Disney Friends for Nintendo DS™ has shipped to stores across North America. Disney Friends is a brand new adventure simulation game that allows children to interact with their favorite characters from popular Disney films including “The Lion King,” “Winnie the Pooh,” “Lilo & Stitch,” and Disney/Pixar’s “Finding Nemo.”

“Disney Friends gives players the chance to interact with and befriend some of their favorite Disney characters and embark on new and exciting adventures,” said Craig Relyea, senior vice president, global marketing, Disney Interactive Studios. “With Disney Friends, players can take their new friends wherever they go, explore their worlds and build lasting friendships along the way.”

Disney Friends is a simulation video game that teaches players the virtues of caring and nurturing friendships, all while creating a unique adventure in the worlds of their favorite Disney characters. The game features helpful tips and guidance from the feisty, fun-loving fairy, Tinker Bell. Players use the Nintendo DS touch screen and microphone to explore the worlds of Stitch, Dory, Simba, and Winnie the Pooh. In addition, players can use voice recognition features on the DS to influence their character’s actions and behaviors. Players can obtain unique tradable “pins” and earn valuable gold through a multitude of adventures in the various character worlds. The gold allows players to purchase new objects such as food, clothing and toys for their friends to keep them happy.

This unique video game allows players to interact with their friends in day or night exploration mode through the Nintendo DS’ real-time clock. It even allows players to celebrate special events and holidays in the virtual world. Fans can also capture special moments with the in-game camera and save them to browse for years to come.

Published by Disney Interactive Studios and developed by Amaze Entertainment, Disney Friends is rated “E” for Everyone. It is now available in stores nationwide for Nintendo DS for $29.99.

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OPOONATM, A “LIFESTYLE ROLE-PLAYING GAME” EXCLUSIVELY FOR WiiTM 

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KOEI, recognized worldwide as the premier brand of strategy and action games, today announced that Opoona™, a new Role-Playing Game (RPG) exclusively for Wii™ is scheduled for a North American release on March 25, 2008.

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“With Opoona, developer ArtePiazza had a masterful approach to creating an Action RPG for Wii that includes intuitive and interactive controls using just the Nunchuk,” said Amos Ip, Senior Vice President at KOEI Corporation. “Opoona will give video gamers a refreshing and new perspective on the Role-Playing genre. The ‘single-hand control’ combined with the modern fantasy world of Opoona is sure to captivate both veteran gamers and newcomers alike.”

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About Opoona
While on an interplanetary family vacation, the young boy Opoona crash lands on Planet Landroll after his spaceship is involved in a mysterious accident. Separated from his family, Opoona is forced to live alone. On the planet, Opoona must find a job, search for his siblings, and defend himself and the people of Landroll against creatures known as the Dark Rogues. Luckily for Opoona, he is the descendant of a long line of warriors known as the Cosmo Guards. Thus, Opoona’s adventure begins as he struggles to establish a new life and reunite his family.

The game’s action-oriented battle system lets players use powerful “Energy Bonbons” against their enemies. Using just the Nunchuk™, players can manipulate an Energy Bonbon’s trajectory in a number of different ways. All of Opoona’s commands are also controlled by the Nunchuk, to allow a complete “single-hand control” of the game.

Opoona is not just about battling; it is a “Lifestyle RPG.” As Opoona, players must adapt to a new environment, meet new people, and contribute to society through work, all while becoming aware of the precious world and people around him. As the game progresses, Opoona will develop relationships and uncover a broader range of activities including new jobs and clues to new adventures.

The unique characters and a modern fantasy world created by Art Director, Shintaro Majima, are sure to fascinate gamers. From futuristic buildings to ancient ruins and strange rock formations in the wild, the world of Opoona is a remarkable fusion of both contemporary design and whimsical fantasy.

Developed by ArtePiazza, the team behind four installments of the best-selling DRAGON QUEST® series of RPGs, Opoona showcases the talent of some of today’s most creative game designers including: Art Director Shintaro Majima, Planning Director Sachiko Sugimura, and Composer Hitoshi Sakimoto, acclaimed for his contribution to the FINAL FANTASY® XII soundtrack.

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+++ Cutting edge pinball videogame to make European debut on WiiTM and Nintendo DSTM +++

Karlsruhe, 5th February 2008 – “Dream Pinball 3D” will be a cutting-edge pinball simulation for Wii™ and Nintendo DS™ making the best use of available technologies to elevate pinball simulations to the next level. Featuring six distinctive tables, “Dream Pinball 3D” draws on the latest hardware features to provide visuals that easily surpass previous pinball titles. The tables themselves feature a wide range of designs and themes, each one complete with multiple areas, secrets, an array of special effects and spectacular three-way multiball.

“Dream Pinball 3D” also excels in the gameplay stakes, with real-world physics determining the game’s ball dynamics. In a unique spin, balls can be made from six different materials including marble, oak, ivory and gold - each with their own distinct ballistic properties. With a multiplayer mode allowing up to four players to compete for points, “Dream Pinball 3D” is set to become the definitive pinball simulation when released in Europe for Wii and Nintendo DS at the end of April 2008.

Nintendo DS, Wii and the Wii logo are trademarks of Nintendo.

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Slimy, Stretchy Adventure Coming To Nintendo DSTM in April 2008

Grapevine, Texas – March 4, 2008 - SouthPeak Games today announced that it will release the action adventure game, Mister Slime, in North America. The title, developed by Lexis Numérique, features clever “elastic” controls using Nintendo DS™’s unique features. Mister Slime will be available in April, 2008.

“Fresh, tactile, fun, and addictive. That is what Mister Slime is all about,” said Katie Morgan, Executive Vice President of SouthPeak Games. “The title’s creative features, imaginative characters, and great storyline make for a crazy, one-of-a-kind, can’t-put-it-down gameplay experience. Mister Slime is awesome right from the get-go.”

As the young but determined hero Mister Slime, players set off on an exhilarating adventure, trying to protect Slime Village from its evil enemies, the Axons. Using the touch screen and stylus, players must navigate the levels by dragging and stretching Mister Slime’s arms to grab hold of small anchor points scattered throughout the game. Mister Slime features inventive uses of characteristics specific to Nintendo DS, including sound and shape recognition. As an example, players are able to blow on Mister Slime to make him fly in the air or to help him breathe under water.

“We wanted to take an old-school 2D side-scroller and update it with innovative features and gameplay specific to the platform,” said Djamil Kemal, Development Director at Lexis Numérique.

“The advanced physics engine combined with elasticity, and interaction with many different objects creates a very engaging gameplay experience. There is nothing else out there like it.”

Mister Slime will feature both single and multiplayer game modes with a huge variety of level design. All together, Mister Slime will keep gamers busy for hours trying to stretch and manipulate their way through the wonderful world of slime.

In January, SouthPeak Interactive, LLC and Global Services Partners Acquisition Corp. (OTC Bulletin Board: GSPA, GSPAB, GSPAW, GSPAZ) jointly announced that they have agreed to a business combination resulting in a new publicly held entity that will be called SouthPeak Interactive Corporation. The transaction will allow SouthPeak to access the public markets to accelerate its growth strategy and take advantage of strong industry growth trends.

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