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Northampton, UK. 27th March 2008: Probably the cutest hedgehogs ever to be seen on the Nintendo DS™ will be out in full force tomorrow with the fervent arrival of Hurry Up Hedgehog!

This is the best chance you are ever going to get to lead your family and friends up the garden path (quite literally!). Hurry Up Hedgehog features dynamic game play which will require you to dodge hazards, outsmart your opponents and use cunning to race your hedgehogs across the garden and claim victory!

Race, creep, jostle and out-manoeuvre in this intriguing multiplayer brainteaser for all ages!

http://www.pimpmywii.co.uk will be reviewing this game for the DS so keep popping back :)

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London (27th March 2008) – Square Enix Ltd., the publisher of Square Enix® interactive entertainment products in Europe and other PAL territories, today announces that ARKANOID™ DS for the Nintendo DS™ handheld system and SPACE INVADERS EXTREME™ for the Nintendo DS™ handheld system and the PSP™ (PlayStation® Portable) system will be available across Europe in Summer 2008.

30 years after the original SPACE INVADERS™ ignited an entire entertainment medium and founded a gaming generation; players can now prepare to play the most extreme embodiment of the game ever created.

SPACE INVADERS EXTREME combines the captivating essence of the original game with a stunning alliance of futuristic graphic design and cutting-edge audio. The gameplay experience has been developed to maximise on the consoles’ abilities, offering players a whole new range of amazing features including a vast array of new power-ups, DS Wireless Communications and Nintendo Wi-Fi Connection.

ARKANOID DS updates the classic block-busting gameplay of the 1986 original, with the Vaus vessel, balls and bricks all still intact. Different modes of play provide unique challenges including Clear with 140 levels to complete and Quest mode that sets different rules for clearing each round. Points won in the game can be used to customize the game further, with new backgrounds, blocks and sound effects waiting to be unlocked.

John Yamamoto, president and chief executive officer of Square Enix Ltd. comments, “Both ARKANOID and SPACE INVADERS transcend different generations and gaming abilities, they are as loved for the gameplay experience as they are for their iconic status. With the launch of SPACE INVADERS EXTREME and ARKANOID DS we can offer existing fans the chance to enjoy the next level of gameplay, while offering a new audience the chance to experience these classics in a contemporary way.”

SPACE INVADERS EXTREME features

  • Futuristic, techno-inspired graphic design takes SPACE INVADERS to new heights
  • Interactive, totally immersive sound scheme where sound effects are synchronised to match the beats of the music
  • Wide range of amazing new power-ups


Additional Nintendo DS version features

  • Play a friend with Nintendo DS Wireless Play
  • Challenge other players with Nintendo Wi-Fi Connection
  • High-Score table supported by Nintendo Wi-Fi Connection
  • Share the multiplayer fun from a single cart with DS Download Play


Additional PSP version features

  • Play against another player via ad hoc mode
  • Widescreen 16×9 support
  • Soundtrack provided by critically acclaimed musicians and DJ’s including SUGIURUMN, WALL FIVE, DJ Aki, ATOM™ & MASAKI SAKAMOTO and ALTZ


ARKANOID DS features

  • Over 140 levels to complete in Clear Mode, Quest mode adds extra challenge with different rules for each level
  • Customize your game by exchanging points earned for new design features such as new backgrounds, Vaus vessels, blocks and sound effects
  • Power-up items carefully selected from the ARKANOID series plus exciting new Power-up items: Barriers, Warp and Vanish
  • Compete against friends with 2 and 4-player DS Wireless Communications 
  • Share the multiplayer fun from a single cart with DS Download Play
  • High-Score table supported by Nintendo Wi-Fi Connection
  • Optional Paddle Controller gives analogue control just like the coin-op
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London (27th March 2008) – Square Enix Ltd., the publisher of Square Enix® interactive entertainment products in Europe and other PAL territories, today announces that FINAL FANTASY TACTICS® A2: Grimoire of the Rift™ will be released across PAL territories in Summer 2008 exclusively on the Nintendo DS™ handheld system.

Lead your party to victory across the famous world of Ivalice! FINAL FANTASY TACTICS A2: Grimoire of the Rift turns your Nintendo DS into a tactical battlefield where you can take control of a clan of fighters, mages and more. Summon mighty Scions and Espers to overcome the challenges that await, fulfill your destiny and return home victorious!

And with victory comes fame. Earn a reputation for your clan as you win battles and a whole new level of party customisation will open for you to enjoy. The stunning visuals, special effects, and orchestral soundtrack in FINAL FANTASY TACTICS A2: Grimoire of the Rift immerse you in the world, while the soundtrack narrates the famous adventures and triumphs of your clan.

John Yamamoto, president and chief executive officer of Square Enix Ltd. comments, “To our fans’ delight, fun strategy gameplay and an engaging story come together in FINAL FANTASY TACTICS A2: Grimoire of the Rift. Nintendo DS users will be able to enjoy a tactical and epic adventure while exploring the world of Ivalice.”

About FINAL FANTASY TACTICS A2: Grimoire of the Rift

Story
Our tale begins as Luso, an energetic young boy, discovers a mysterious book whilst tidying the library as a punishment for his latest episode of light-hearted mischief. He opens the book and is transported to another world called Ivalice. Before he can catch his breath, he finds himself joining a clan led by a friendly, if gruff, man named Cid. With his new clan at his side, he sets out to find a way home…

Features

• Enjoy turn-based, tactical battles on isometric 2D maps set in the hugely popular FINAL FANTASY universe
• Lead a clan of fighters, mages and more as you explore the world of Ivalice, the setting of FINAL FANTASY® XII
• Battle enemies with steel, magick and summoned monsters
• Amazing graphics with special effects that push the limits of the Nintendo DS
• Immersive soundtrack from the composer of FINAL FANTASY XII
• Endless variety and customization with over 50 available jobs – more than any other FINAL FANTASY game
• More than 300 quests provide hours upon hours of gameplay
• Enhanced Law System that rewards players for upholding the law with bonuses during and after battle
• Compete with rival clans to claim territory in the unique Auction mini-game
• Includes touch screen functionality, a feature not included in the original Japanese version

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When i first saw this game i instantly thought “Street Fighter” and when I played its got so many similarities apart from this is MUCH MUCH Better!

Guilty Gear XX Accent Core boasts over 20 deadly fighters and includes an alternate EX version of all the existing characters. On top of all this, the game also has two reinvented fighters, A.B.A. and Order-Sol, according to sources have never been seen outside of Japan.
Casual fighting-game fans should be able to get into the game easily, Its not hard to pull off big, combination attacks by bashing away on various buttons. The ever faithfull Guilty Gear fans will get the most out of the new game because it has a few new features that make higher-level play a bit more interesting. Just make sure you have either a Classic or GameCube controller handy, because even though the game supports the Wii Remote with Nunchuk attachment, it’s best played on a more traditional controller.

If you have played any of the other versions on the PS2 etc you will notice that Guilty Gear XX Accent Core delivers a range of all-new moves, including the ‘Force Break’, a special move which eats the tension gauge when used and moves which that stick opponents to walls or slide across the floor of a level.

In addition to major gameplay changes from previous installments, Guilty Gear XX Accent Core features the first major gameplay change for the series since the original release.  GGAC makes use of the Wii controller (although preference of mine is using the classic controller as it feels better and seems quicker reacting), allowing players to move characters with the control pad on the Nunchuk and use the Wii Remote for easy and harder attacks all of which make the gameplay awesome.

The graphics for a 2D fighter are beautifully done, with some great work of colours and depth. This enhances the gameplay, as does the background music and sounds. The playable characters artwork has also been reworked, plus two new music tracks, Launch Out and Keep The Flag Flying, were added.  If your a gamer who hates opponents who sit defend all the time then there are enhancements built into the game to counteract the punch dodging fools, it makes defensive players less powerful over the course of a fighting round. The only way to win over your opponents in Guilty Gear is relentless aggressive play, but Accent Core’s new additional moves seem to add a bit more give-and-take to matches, assuming your fingers are fast enough to make use of them.

Each character has 3 game modes based on the Guilty Gear, Guilty Gear X, and Λ Core fighting systems, all modes have something great to offer so there is something for everyone from a beginner to a veteran gamer.
Gameplay wise there are 5 different modes: Arcade, Medal of Millionaire, Versus, Survival and Training, all of which will keep you entertained for hours.

Unlockable bits of the game

EX Ending art
Successfully complete Arcade mode to unlock an EX character to unlock the corresponding artwork.

Guilty Gear Generations character versions
Accumulate 48 hours of game play. Note: Hours can be accumulated easily while the game is left idle in Training mode.

EX character versions
An EX character will be unlocked every hour after 48 hours of accumulated game play, starting with Potemkin in the same order as Survival mode.

Fight against Boss Order Sol
Successfully complete Arcade mode without losing any rounds.

Fight as Gold characters
Accumulate 48 hours of game play. Then change the color mode to Slash at the character selection screen and choose your character with Dust. Note: This can also be done with EX characters. Note: Hours can be accumulated easily while the game is left idle in Training mode.

Fight as Shadow characters
Accumulate 48 hours of game play. Then change the color mode to Reload at the character selection screen and choose your character with Dust. Note: This can also be done with EX characters. Note: Hours can be accumulated easily while the game is left idle in Training mode.

GGXX Slash and #Reload stages
Unlock all EX characters. The GGXX Slash stages will gradually become unlocked over time after 48 hours. After a stage has become unlocked, you can also access the #Reload version of it. To do this, hold Respect while selecting the stage and music.

Final Point

Guilty Gear Accent Core is a must for anyones Wii system this is the best fighting game available at this point for the Nintendo Wii. The game is incredibly fun, the graphics are beautiful (looks completely like a good anime cartoon), the music is cool, and there are so many options that I felt overwhelmed at first.  So, buy this game because it’s the best fighting game on the Wii, one of the best fighting games on any console, and it’ll encourage more cool Japanese arcade ports to the Wii.  

Gameplay - 8/10 - Easy to play, good modes for all ranks of player
Graphics - 7/10 - Not next-gen, but they are stylish and totally suit the game
Controls - 8/10 - Wii-Mote and nunchuck GC and Classic what more could you want?
Sound - 8/10 - Great voices, fantastic music atmosphere is brilliant
Overall - 8/10 - This is a must for any Wii owner who loves this genre of game, you wont regret the buy esp with all the unlockables.

  

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TOP 30 PC Games Chart
WEEK 12 YEAR 2008
Leisure software charts compiled by Chart Track, (C)2008 ELSPA  Ltd
LW TW TITLE PUBLISHER
       
2 1 THE SIMS 2: FREETIME EA GAMES
1 2 WARHAMMER 40,000: DAWN OF WAR SOULSTORM THQ
3 3 FOOTBALL MANAGER 2008 SEGA
4 4 CALL OF DUTY 4: MODERN WARFARE ACTIVISION
6 5 THE SIMS: CASTAWAY STORIES EA GAMES
8 6 THE SIMS 2 EA GAMES
7 7 WORLD OF WARCRAFT: BATTLE CHEST BLIZZARD
12 8 THE SIMS 2: BON VOYAGE EA GAMES
5 9 FRONTLINES: FUEL OF WAR THQ
9 10 CRYSIS EA GAMES
11 11 UNREAL TOURNAMENT III MIDWAY
13 12 MEDIEVAL II: TOTAL WAR - GOLD EDITION SEGA
14 13 CHAMPIONSHIP MANAGER 2008 EIDOS
10 14 COMMAND & CONQUER 3: TIBERIUM WARS EA GAMES
18 15 WORLD IN CONFLICT SIERRA
17 16 MICROSOFT FLIGHT SIMULATOR X DELUXE MICROSOFT
19 17 SIM CITY SOCIETIES EA GAMES
16 18 THE ORANGE BOX EA GAMES
  19 WARHAMMER 40,000: DAWN OF WAR COMPLETE THQ
20 20 EMPIRE EARTH III SIERRA
22 21 MEDAL OF HONOR: AIRBORNE EA GAMES
30 22 COMPANY OF HEROES: GOLD EDITION THQ
24 23 THE COMPLETE COLLECTION OF THE SIMS EA GAMES
21 24 GEARS OF WAR MICROSOFT
29 25 WARHAMMER 40,000: DAWN OF WAR ANTHOLOGY THQ
25 26 THE SETTLERS: RISE OF AN EMPIRE BLUE BYTE
27 27 THE WITCHER ATARI
15 28 LOST: THE VIDEO GAME UBISOFT
26 29 BIOSHOCK 2K GAMES
  30 AGE OF EMPIRES III MICROSOFT
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TOP 30 NINTENDO DS
WEEK 12 YEAR 2008
Leisure software charts compiled by Chart Track, (C)2008 ELSPA  Ltd
LW TW TITLE PUBLISHER
       
1 1 DR KAWASHIMA’S BRAIN TRAINING NINTENDO
2 2 MARIO & SONIC AT THE OLYMPIC GAMES SEGA
3 3 COOKING MAMA 2 505 GAMES
4 4 MORE BRAIN TRAINING FROM DR KAWASHIMA NINTENDO
5 5 NEW SUPER MARIO BROS. NINTENDO
6 6 SIGHT TRAINING NINTENDO
8 7 42 ALL-TIME CLASSICS NINTENDO
7 8 PROFESSOR KAGEYAMA’S MATHS TRAINING NINTENDO
14 9 IMAGINE: BABIES UBISOFT
11 10 MARIO KART DS NINTENDO
9 11 BABY PALS THQ
10 12 RATATOUILLE THQ
13 13 BIG BRAIN ACADEMY NINTENDO
  14 SCRABBLE INTERACTIVE: 2007 EDITION UBISOFT
12 15 ZOO TYCOON DS 2 THQ
18 16 SONIC RUSH SEGA
15 17 BEN 10: PROTECTOR OF EARTH D3P
17 18 THE LEGEND OF ZELDA: PHANTOM HOURGLASS NINTENDO