Release Marks Iconic Franchise’s Next Generation Debut on WiiTM and its Entry Into the Fighting Game Genre
El Segundo, Calif. - July 1, 2008 - Konami Digital Entertainment, Inc. today announced that Castlevania Judgment, the first Castlevania title in the fighting game genre, is currently in development exclusively for Wii™. Developed by legendary Castlevania series producer Koji “Iga” Igarashi, Castlevania Judgment bridges the past with the present as it pits several generations of the Belmont clan against a host of characters that span the franchise’s 22-year history.
“We wanted to take this addition to the signature Konami franchise in a direction that really sets it apart from the previous Castlevania titles in the series,” said Anthony Crouts, Vice President of Marketing for Konami Digital Entertainment, Inc. “The Wii Remote™ and Nunchuk capabilities, along with the iconic characters, make this game the ideal entry point into the fighting game genre. This combination is certain to thrill old and new fans of the franchise. ”
With 3D environments rendered on Wii, players can choose sides in an epic battle of good versus evil using iconic Castlevania characters designed by famed manga artist Takeshi Obata. Using the motion-sensing controls of the Nunchuk and Wii Remote™, players can slash, stab and whip their way across a variety of stages and environmental elements with various surrounding objects as weapons. Select characters can also set traps and make use of monsters on the field to achieve victory in a clash of epic proportions. As an added bonus, players are also able to compete head-to-head using the Nintendo Wi-Fi Connection™ and connect with Castlevania: Order of Ecclesia on the Nintendo DS™ to unlock bonus gameplay content.
Castlevania Judgment will be released in North America Fall 2008 on Wii™. For more information, please visit: www.konami.com.
02
First-Person Shooter Launches Open Beta on July 1
July 1, 2008 – Los Angeles, CA – Nexon America Inc., the U.S. division of Asia’s leading online video game company Nexon Group, begins the open beta today for Combat Arms, its free-to-play, online multiplayer, first-person shooter game. Combat Arms enlists players into various battlefields across the globe to face-off against other ambitious soldiers of fortune, delivering gamers a high-quality FPS with an extensive arsenal of weapons, no locked areas, and no monthly subscription fees. Players earn their keep through precise marksmanship, teamwork and stealth. The customizable shooter is ready for North American users to enjoy free fragging and will remain free when it makes its official launch later this summer.
The open beta version adds a new map, a new individual deathmatch game mode, as well as several additional match settings adding to the game’s variety. In keeping with the planned upcoming monthly updates, new weaponry and gear has also been made available for this testing phase. Most importantly, community features such as the in-game messenger and clan system have been added, allowing player-formed groups to face off in official matches.
The foundation of Combat Arms, like all Nexon Games, is providing a distinct, social gaming experience in a free-to-play environment. Buddy lists, clan support, vengeance kills and clan rivalries all help Combat Arms deliver a tracking system for in-game competition, moving beyond standard video games and into the realm of sports leagues.
The open beta delivers marked improvements to Combat Arms after a successful closed beta test where over 30,000 users experienced what it takes to be a mercenary. Players have already developed a strong appreciation for the game’s customizable weapons and equipment, as well as the chance to tailor their own personal soldier. The open beta will feed directly into the game’s official launch so early gamers can get a head start on picking their user name and designing their soldier.
Interested players can sign up at http://combatarms.nexon.net
FACT SHEET for Nintendo WiiTM
PRODUCT DESCRIPTION:
Believe it! NARUTO, the reigning property for boys 9-14 on television and online, battles onto the Wii platform again from TOMY Corporation and D3Publisher with NARUTO: Clash of Ninja Revolution 2. Developed by Eighting, NARUTO: Clash of Ninja Revolution 2 has an all new original storyline created for the North American audience and features the largest character roster yet for the Clash of Ninja series. The latest iteration of the hit fighting game represents a huge progression from the previous game, including never-before-seen modes, improved visual presentation, and polished gameplay mechanics. Using their favorite characters from VIZ Media’s hit animated series NARUTO, players can intensify special ninja techniques or perform “hand signs” mid-battle with the Wii remote; or opt for the Classic or the GameCube controller for a more traditional fighting game experience. The only four-player NARUTO fighting game series available, NARUTO: Clash of Ninja Revolution 2 will support widescreen (16:9) and progressive scan at 480p when it releases this fall.
KEY FEATURES:
• Brand new storyline specifically created for North American audience – The story will expand on the episodes of the popular television series.
• Over 30 characters – Game characters include favorites like Naruto, Sasuke, Sakura, and Kakashi; along with some new to the Clash of Ninja series and some fighters developed especially for the title.
• Improved visuals – Game will feature an original opening movie created by Studio Pierrot, rendered cinematic sequences and widescreen (16:9) and progressive scan at 480p.
• Multiple exciting game modes – Players can fight in story mode, one to four-player multiplayer versus mode or other new exciting battle modes for the ultimate ninja experience.
• Intuitive game controls – Easy-to-learn controls allow players to execute combos and access favorite moves on any controller: Wii remote, GameCube or classic controller.
Published By: TOMY Corporation
Distributed By: D3Publisher
Developed By: Eighting
Release Date: Fall 2008
Platform: Nintendo Wii™
ESRB Rating: Rating Pending (“T” for Teen expected)

FACT SHEET for Nintendo DSTM
PRODUCT DESCRIPTION:
TOMY Corporation and D3Publisher present NARUTO: Path of the Ninja 2, the latest in the popular RPG videogame series this fall as Naruto and his friends take on a brand-new mission. The completely original storyline will test the resolve of aspiring ninja everywhere as they use the DS Touch Screen to explore the world, solve puzzles, and unleash devastating jutsu attacks. The expanded roster features 30 playable characters from VIZ Media’s hit television series NARUTO, currently running on Cartoon Network. Improvements to the battle system will give players more options than ever before as they make use of the newly-added Squad Leader and Ninja Tag systems. For those who want to test their mettle against fellow ninja across North America, NARUTO: Path of the Ninja 2 will also provide the opportunity to earn points and special ninja cards as players prove their strength over Nintendo Wi-Fi.
KEY FEATURES:
• All-new, original storyline – Players guide Naruto and his squad as they attempt to complete a brand-new mission and battle never-before-seen enemies.
• Extensive character roster – With thirty different characters to choose from and the new Squad Leader and Ninja Tag systems, players have more squad-building options than ever before.
• Take command with the DS Touch Screen and microphone – Players can use the Touch Screen and microphone to explore the world, navigate menus, solve puzzles, and unleash devastating melee and jutsu attacks in the heat of battle.
• Test your reflexes – Travel across a wide variety of maps and test your reflexes with side-scrolling adventure sequences that allow players to move quickly from one area to the next.
• Wi-Fi multiplayer action – Newly added Wi-Fi multiplayer gives aspiring ninja the chance to challenge friends across North America as they earn points, special ninja cards, and bragging rights.
Release Date: September 2008
Platform: Nintendo DS™
ESRB Rating: Rating Pending (expected E10+)
02
Special Edition DLC Includes Three Songs from The Who’s Classic Concert Album “Live at Leeds,” The First Live Recordings Featured in ROCK BANDTM
New York, NY, July 1, 2008 – There have been several important dates in the history of The Who: May 23, 1969 – Iconic rock album Tommy is released and rockets to No. 4 on the U.S. charts. May 31, 1976 – The Who’s second concert at Charlton football ground earns them an entry in the Guinness Book of Records as the “world’s loudest rock band.” July 13, 1985 – The Who re-form to perform at Live Aid and whip Wembley Stadium into an absolute frenzy.
Now, July 15, 2008 joins these dates, as a dozen classic songs by The Who get new life as Rock Band™ game levels. MTV Games and Harmonix announced today that many of the legendary group’s greatest hits will be added to the Rock Band catalog of downloadable content with the release of “The Best of The Who: Rock Band Edition.”
“We’re really pleased to have our songs featured in Rock Band,” said Roger Daltrey, lead singer of The Who. “It allows our established fan base to interact with our music in a way that’s fresh and exciting, while also exposing our songs to new audiences.”
“I’m a fan of Rock Band,” said Who guitarist Pete Townshend. “I play the game with my son and girlfriend and love the way it brings different generations together through music. I like the idea that people of all ages will be having fun playing our songs.”
“We are very excited to be working so closely with Roger and Pete on this release for Rock Band,” said Paul DeGooyer, SVP Electronic Games and Music, MTV. “The Who is consistently one of our most requested bands, and it is great to be able to bring this exclusive compilation of their music to the Rock Band community.”
The 12 songs were selected by Harmonix and MTV Games in consultation with Townshend and Daltrey. The tracks represent the meaty, beaty, big and bouncy best of The Who, including classics such as “Amazing Journey,” “Baba O’Riley” and “Sea & Sand,” three songs from the classic Live At Leeds album (including a special Rock Band edit of “My Generation”) and more.
Each track will be available for $1.99 at the PLAYSTATION® Store and the Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system from Microsoft (160 Microsoft Points for Xbox 360) or $19.99 (1600 Microsoft Points for Xbox 360) for the entire collection of tracks.
The release of The Who’s Greatest Hits through Rock Band coincides with the“VH1 Rock Honors” celebration honoring the legendary rock band. Premiering on Thursday, July 17 at 9pm on VH1, VH1 Classic and MHD, the show will celebrate The Who’s monumental legacy with a two-hour tribute saluting the music and lasting impact of this groundbreaking band. The sweeping influence of The Who will be expressed through spoken tributes, filmed packages and performances by some of today’s premiere rock acts as well as the legends themselves. The night will feature tribute performances by Pearl Jam, Foo Fighters, The Flaming Lips, Incubus and Tenacious D as well as an electrifying grand finale performance from The Who.
Release date: Tuesday, July 15, 2008 (Xbox LIVE Marketplace and PLAYSTATION Store)
TRACKS: The Who 12 Pack
“Amazing Journey”
“Baba O’Riley”
“Behind Blue Eyes”
“Eminence Front”
“Going Mobile”
“Leaving Here”
“My Generation” (Live at Leeds)
“Real Good Looking Boy”
“Sea & Sand”
“Summertime Blues” (Live at Leeds)
“Who Are You”
“Young Man Blues” (Live at Leeds)
(All tracks utilize the original master recordings)
Price: $1.99 (160 Microsoft Points for Xbox 360) per track or
$19.99 (1600 Microsoft Points for Xbox 360) for the entire collection of tracks.
Locations: Xbox LIVE Marketplace and PLAYSTATION®Network
** Dates for Rock Band game tracks are tentative and subject to change **
**Tracks will be available in both North America and Europe**
With the addition of these tracks there are now more than 200 tracks available to date via disc and download purchase (complete list of tracks at http://www.rockband.com/dlc). Rock Band continues to fly off shelves and satisfy music fans and gamers’ voracious appetite for rock as more than 15 million downloads have been purchased since its launch on November 20, 2007. The Rock Band Music Store allows players to preview and purchase downloadable individual music tracks and packs from the vast selection of offerings available to date without ever leaving the game as they build their own custom Rock Band library.
Rock Band allows online play and features that expand the boundaries of music gaming. Rock Band downloadable content is playable and integrated into setlists in all game modes including: Solo Tour, Band World Tour, head-to-head competition either locally or online, and from any Quickplay mode. In order to play downloadable content for head-to-head matches or multiplayer online, all players must own the same downloadable track. Downloadable content for the Xbox 360 is available for purchase via Xbox LIVE Marketplace using Microsoft Points and is downloaded directly to the Xbox 360 hard drive. Downloadable content for the PLAYSTATION®3 computer entertainment system’s version of Rock Band is available for purchase on the PLAYSTATION Store through the free PLAYSTATION Network and is downloaded directly to PLAYSTATION 3 system’s built in hard drive.
Rock Band is rated “T” for Teen (lyrics, mild suggestive themes) by the ESRB.
For more information on Rock Band and Harmonix Music Systems please visitwww.rockband.com andwww.harmonixmusic.com.
Cronous is undergoing renewal and will be available for update under its subtitle ¡®Evolution¡¯ on 1st of July, 2008.
Seoul, Korea – July 1, 2008 – Lizard Interactive, in celebration of 1-year Anniversary of their popular Free Action MMORGP Cronous, reveals its over-all renewal, a gallant renovation under the subtitle ‘Evolution’, to express their gratitude for the continuing support of its fans.
Cronous is undergoing a complete over-haul to reflect its players’ valuable insights and it’s safe to say it will reborn as a brand new game. Cronous: Evolution consists of new features and contents include:
- New interface: User-friendly interface with easier controls
- EXP table modification: More balanced Experience table with easier and smoother leveling
- Graphics upgrade: Various resolution support including wide screen
- Beginner’s guide: Guide to help newbies get started
- New maps: Two new maps called Twin Towers consisting 101 floors of exciting dungeons each.
- New monsters: Lots of zone bosses to challenge
Exciting events are also available as a part of the celebration. First three events, ready for players’ enjoyment, will start first week of July. Drop rate of most rare and unique Growth Item will be increased by 6 times than normal and EXP will be doubled during this period. More of magnificent events will be held continuously through out July and August.
Burnard Kim, Director of Global Business Development, of Lizard Interactive commented, “We are very excited to launch Cronous: Evolution. This is our way of saying thank you to our users for all their warm support and hope they are pleased and as excited as we are.
Cronous is a Full 3D Graphic MMORPG Game that is an action role-playing game based on a combination of level system and skill system. Cronous also has unique Growth Item. Growth item has different characteristics depending on propensity of the gamer in battles. Gamers can name their growth weapon and if successfully raised, the named weapon will remain as your special partner forever in the world of Cronous.
For further information on Cronous, a globally played game, please visit cronous.com.

Carlsbad, Calif. – July 02, 2008 – Razer™, the world’s leading manufacturer of high-end precision gaming and lifestyle electronics peripherals, announced today that they are the title sponsor of Garena’s global DOTA Championship tournaments; Razer ENADC (Europe North American DOTA Championship), Razer EEDC (East Europe DOTA Championship) and Razer ADC (Asia DOTA Championship), as well as the Razer DreamCup in China, which plays out on the standard Warcraft III map.
As the title sponsor, Razer will be running the tournament in conjunction with Garena and sponsoring the cash purse for the winners of all four tournaments.
Ten teams will battle it out during the Razer ADC, scheduled to take place from July 02, 2008 until September 24. Some participating teams include EHOME and CaNt from China, XcN from Indonesia, xDT from Korea, Kingsurf and mKvL-RoA from Malaysia, Mineski from Philippines, Zenith from Singapore, ng.Gz from Thailand and StarsBoba from Vietnam. Season two of the Razer ENADC will begin in July 2008 and take place over the next four months, while season two of the Razer EEDC will start in October 2008, also for a period of four months. Season Four of the Razer DreamCup is slated to take place in September 2008, and will play out over 11 weeks.
Quote from Razer’s president
“Garena has been running hugely successful DOTA tournaments for the past two seasons. Both organizations have a common vision and believe strongly in the growth of e-sports. Razer is happy to support the gaming community by taking up the title sponsorship of this global Warcraft III championship series as it gives rising e-sports stars an opportunity to prove themselves on a global stage,” said Robert “Razerguy” Krakoff, president of Razer.
Quote from Garena’s CEO
“Garena fills a niche in the global gaming phenomenon by providing a viable platform for gamers all over the world to connect and compete. Three years ago we started the first ADC, and have since then, expanded the tournament to Eastern Europe and North America. Razer has always given back to the gaming community and having Razer on board as the title sponsor is great for the championship and it bodes well for the future of e-sports,” said Forrest Li, CEO of Garena.
About the Razer Group
Headquartered in Carlsbad, California, Razer™ collaborates with gamers to develop, manufacture and market cutting-edge gaming peripherals utilizing proprietary technologies that give gamers the competitive edge. Razer products have earned critical praise and won multiple awards from around the world for their precision, sensitivity, usability and distinctions in product design. Razer’s products have a reputation for being the leader in gaming peripheral technology, with every single product engineered to near perfection. For more information, please visit www.razerzone.com.
Razer - For Gamers. By Gamers.™
