HARDY BOYS ABOUT TO DEBUT ON WIITM


Liezen, Austria, August 4th 2008:
The Adventure Company continues the development of adventure games for Wii™. The PC adventure based upon the successful “Hardy Boys” –series, scheduled for Q4 2008, will be converted to Wii and hit the stores in Q2 2008.

“The Adventure Company” is dedicated to the continuous evaluation of new adventure titles for PC and console systems in order to tighten and optimise the line-up in 2009. The Nintendo DS™ is evaluated as another potential platform for adventure brands, ensuring the fulfillment of TAC (The Adventure Company) criteria like for example easy-access gameplay and enduring puzzling fun.

About The Hardy Boys
With over 100 million copies of their beloved books in print, America’s original crime scene investigators, Frank and Joe Hardy, are riding a wave of classic retro popularity com bined with a whole new attitude. Since 1928, Simon & Schuster and Grosset & Dunlap have published The Hardy Boys classic editions, currently selling over 1 million copies annually. The new contemporary series Hardy Boys: Undercover Brothers, featuring the boys as spies for American Teens Against Crime launched in 2005, with an additional Super Mystery published every summer.

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Aug. 4, 2008

The list of available games for Wii™ owners just keeps on growing as we add another trio of titles to the Wii™ Shop Channel. This week’s lineup features Old West thrills, supernatural chills and a little blue hedgehog whose name you’re sure to recognize. Thanks to Nintendo’s WiiWare™ downloadable game service and the classic-filled Virtual Console™, building your own blockbuster video game library has never been easier.

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

WiiWare

Wild West Guns (Gameloft, 1-2 players, Rated T for Teen—Violence, 1,000 Wii Points): Draw your revolver to see if you’re the fastest gun in the West. Adjust your speed and precision as targets or enemies appear in front of you. Point and shoot to earn more points. You can aim at anything, so be sure to explore the environment for elements that will earn you more shooting points. Identify your enemies among the characters you encounter, but don’t shoot at innocent citizens. Take part in an Old West-style train attack, or challenge your skills in a variety of increasingly difficult shooting challenges in other beautiful, classic and lively Western environments. As you progress through challenges, you’ll earn medals and rewards, making for nonstop, addictive action. Play in a two-player multiplayer mode where you and your partner can combine points, or play against each other to find out who’s the fastest gun in the West.

Virtual Console

Sonic The Hedgehog™ (Sega Master System, 1 player, Rated E for Everyone, 500 Wii Points): Based on the original Sega Genesis version, Sonic The Hedgehog was re-created as the first Sonic game for the Sega Master System. Not just a straight port, this version includes new stages, bosses, some different zones and a level map. The most noticeable difference, however, is that the Chaos Emeralds have to be found within certain stages other than the Special Stages. Dash through six Zones (including special zones that were only available for the Sega Master System version) and face Dr. Eggman (a.k.a. Dr. Robotnik) at the end of every Zone.

SPLATTERHOUSE™ 2 (Sega Genesis, 1 player, Rated M for Mature—Blood and Gore, Violence, 800 Wii Points): SPLATTERHOUSE 2 is the sequel to SPLATTERHOUSE, released only on the Sega Genesis. A few months after escaping from the first mansion in SPLATTERHOUSE, the main character, Rick, once again encounters the Terror Mask and must use its powers to rescue his beloved Jennifer. Rick will need to punch, slash, smash and even chainsaw his way through a haunted mansion against unspeakable horrors and terrifying bosses to make it out alive.

For more information about Wii, please visit wii.com

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ALONE IN THE DARK DEMO NOW LIVE ON XBOX LIVE MARKETPLACE

Get a First Hand Taste of Atari’s Innovative Action Survival Experience

The Xbox 360™ demo of Eden Games’ innovative action survival opus Alone in the Dark is available now on Xbox Live® Marketplace. Featuring selected playable levels from the first and second episodes of the game, players will be able to try the innovative gameplay first hand including the combination of items to create unique and powerful weapons, the real-time handling of objects to overcome enemies and obstacles, and the use of fire as a devastating weapon.

“Alone in the Dark is a prime example how to orchestrate a game… mixes all the innovative elements plus the superb presentation into a thrilling action-horror-cocktail” Gamestar, Germany

“…deserves to be lavished with praise for some outstanding ideas and set-pieces.” Xbox World 360, UK

“Beautiful action sequences, camera positioning, drama, tension and a great score give you the feeling you are playing an interactive movie” Games™, Benelux

“Ambitious, different and thoroughly absorbing.” Guardian, UK

Alone in the Dark is in stores now for Xbox 360, PC, Wii and PlayStation 2, with the PLAYSTATION 3 version following later in 2008.

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A new Free to Play casual online game developed by Lizard Interactive announced its CBT to be held on August 6.

Seoul, Korea ?July 31, 2008 ?Lizard Interactive revealed details on Closed Beta Test (CBT) for its new online game title FunFun. It is the third online game developed and published following their Free to Play MMORPG titles Cronous and Sho Online.

FunFun CBT is scheduled for 3 days from August 6 to August 8, 2008. The test server will be opened from 19:00 to 24:00 PDT and selected group of testers may have the privilege of first hand experience and five straight hours of brand new fun.

Most of the casual mini games in the market are based on Flash or Java. Just simple games which people enjoy to kill time. What if series of mini games have interesting stories closely linked with each other provided in full 3D graphics? Lizard Interactive’s eagerly waited secret project reveals. A bold approach in global gaming market, Lizard Interactive’s primary intention is to deliver important message to the world of preserving the Mother Nature. FunFun is not an ordinary game. It contains series of casual mini games which player can enjoy all of them with single selected character. Game characters are endangered species such as Lesser Panda, Tamarin and Platypus fighting to save their natural habitat against human industrialization.

Coming CBT will introduce the Season 1, Episode 1 of FunFun. Season 1, Episode 1 contains first set of 7 mini games which are Animal Physical Training, Snapshot, The North Pole Racing, Jump to Survive, Rush! N Freeze!, Let’s Dig it, and Rocket Challenge. Each game follows the storyline of FunFun and, as the subtitle suggests, many more Seasons and Episodes will be updated in the future.

Burnard Kim, Director of Global Business Development, at Lizard Interactive commented, “We are very pleased to present FunFun to global gamers. FunFun’s project intention is to bring positive aspects to the gamers around the world. Not only does FunFun deals with environmental issues related with endangered species, but It is developed and programmed for all age groups to easily enjoy. It is educational for teenagers and It is even helpful for seniors to prevent from aging illness such as Alzheimer. I can say that it is a brand new game released with all the good intention.?

With the opening of CBT on August 6, Lizard Interactive will hold events for its testers. Those who participate will simply have to submit bug report and share ideas to win fabulous prizes. Detail information is available at the FunFun official website.

For further information on FunFun, a fun mini games played with cute endangered animals, please visit funfun.neofun.com.

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Konami Digital Entertainment GmbH has confirmed it is to expand its PES 2009 line-up with the release of a mobile version to be released in Autumn and a Wii version in Spring 2009.

Following the incredible success of the PES 2008 for Wii, work is underway on a series of advances to affirm PES 2009 as the definitive football title for the format. Building on the unique control system of its predecessor, PES 2009 expands on the basic concept of players controlling both the player with the ball and those around them. PES 2009 will bring the user closer to the game by introducing different control methods which cater for a wide range of play styles.

PES 2009 for Nintendo Wii will feature a number of key additions, with an enhanced shooting system offering more control while remaining as easy to use as last year’s version. The development team has also reworked the defensive elements of the game, with more control over defenders and more ways to close down attacking threats. A new AI system has also been implemented and results in more sophisticated and intuitive movement from team mates according to the player’s commands.

Despite these many additions, PES 2009 for Wii is accessible as before, but offers a more fluid and flowing match-day experience. It is a game that could only be produced for Wii and truly marries the unique control system of the format with the PES series’ utterly realistic and addictive action.

Konami’s mobile version of PES 2009 will be released alongside the home versions in Autumn. Following the massive success of the mobile version of PES 2008, the new edition now boasts multi-player capabilities via Bluetooth. The game also refines the one-button control system of last year’s game, and PES 2009 now features enhanced goalkeeper AI, and player intelligence has also been developed to match the new level of animation they enjoy. Coupled with new stadiums, a selection of unlockable bonuses and training challenges – PES 2009 marks a new high in football games for mobile.

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TrackMania on the Nintendo DSTM,

The most fun and exciting driving game over the past several years is now heading to the Nintendo DS™. Far from a hardcore driving simulation, TrackMania is based on the fun and the spectacular aspects of racing. In TrackMania DS, you will drive at mind-blowing speeds in hi-octane racers on incredible tracks made of jumps, loops, turbo boost pads and many other crazy design elements.

TrackMania DS not only has a fantastic solo campaign with three great game modes and over one hundred original circuits - it also comes with an incredible 3D track editor that allows you to use the stylus to intuitively create your own tracks from hundreds of different design blocks. Players will be able to test and improve their unique creations in real-time and even to share them with one another, giving the game infinite interest and replay value.

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